Loading

Enhancement of Human Anatomy and Nervous System Learning using Mobile Augmented Reality Application
Rubaiya Hafiz1, Jahidul Hasan2, Md. Azizul Hakim3

1Rubaiya Hafiz*, Computer Science and Engineering, Daffodil International University, Dhaka, Bangladesh.
2Jahidul Hasan, Computer Science and Engineering, Daffodil International University, Dhaka, Bangladesh.
3Md. Azizul Hakim, Computer Science and Engineering, Daffodil International University, Dhaka, Bangladesh.
Manuscript received on January 26, 2020. | Revised Manuscript received on February 05, 2020. | Manuscript published on February 30, 2020. | PP: 2461-2466 | Volume-9 Issue-3, February 2020. | Retrieval Number: C5916029320/2020©BEIESP | DOI: 10.35940/ijeat.C5916.029320
Open Access | Ethics and Policies | Cite | Mendeley
© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: Advancements of recent technology allows the delivery of educational materials to be highly interactive. Augmented reality (AR) is one of the most promising technology that augments reality with computer generated imagery, objects, information etc. and allows user interaction. By providing visualization and interactive 3D models, it allows students to understand any abstract concept on any time, at any place easily. In this work we have developed an AR based mobile application that can create an interactive 3D view of human skeleton and nervous system by using a target image captured by a mobile phone camera. The main motive of this application is to help the medical students and school level science students to learn human anatomy and nervous system in an interactive way so that they can enhance their learning procedure. This research narrates the concept, application development and results of the pilot test. This test is conducted by the medical students of different medical colleges of Bangladesh. We have done this pilot test to get the users’ experiences from technical viewpoint. According to this test we can concluded that students were satisfied with this application in terms of the features, usability, feasibility and understandability.
Keywords: Augmented Reality, Anatomy Learning, Mobile Augmented Reality, Nervous System.