Loading

The Effect of the Smart Navigation System Based on Augmented Reality
Kunyanuth Kularbphettong1, Ausanee Singkoo2, Phanu Waraporn3

1Kunyanuth Kularbphettong*, Assistant Professor, Faculty of Science and Technology, Suan Sunandha Rajabhat University. Thailand.
2Ausanee Singkoo is the Developer of AIS Company.
3Phanu Waraporn, Lecturer, Computer Science Program, Faculty of Science and Technology, Suan Sunandha Rajabhat University. Thailand.
Manuscript received on November 22, 2019. | Revised Manuscript received on December 15, 2019. | Manuscript published on December 30, 2019. | PP: 2544-2548 | Volume-9 Issue-2, December, 2019. | Retrieval Number:  B3846129219/2019©BEIESP | DOI: 10.35940/ijeat.B3846.129219
Open Access | Ethics and Policies | Cite | Mendeley
© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: Currently, virtual technology is applied to everyday life. AR (Augmented Reality) has widely become a challenger technology that brings virtual 3D images into the real world through a camera. Augmented Reality is a technology that brings virtual images that is a 3D model simulated into the real world through cameras and processing that brings objects to overlap into one image and AR can help people to understand the content easily. Hence, in increasing the efficiency of services and publicizing various information, this paper presents the smart navigation system using augmented reality based on a smartphone in the case study of Benjakitti Park, Thailand. The application can navigate users to the POI destination and the system based on mobile devices is composed of two parts: the navigation application and the bone collector game. This project produced user satisfaction at a good level and the proposed application was able to support the significant information for navigation in aspects of performance, usability, and effectiveness.
Keywords: Navigation system, augmented reality, smartphone, location-based