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Digital 2D Animation for Educational Visualization in Secondary School: A Development Courseware of Bintang Hati PT3 Novel
Mu’azah Md. Aziz1, Ainul Maulid Ahmad2, Gani Ibrahim Musa3, Wan Mahani Abdullah4, Mohamad Izril Ishak5, Mohd. Aswad Amat Mushim6
1Mu’azah Md. Aziz, Kulliyyah Muamalat and Management Sciences, Universiti Islam Antarabangsa Sultan Abdul Halim Mu‟adzam Shah, Kuala Ketil, Kedah, Malaysia.
2Ainul Maulid Ahmad, Kulliyyah Muamalat and Management Sciences, Universiti Islam Antarabangsa Sultan Abdul Halim Mu‟adzam Shah, Kuala Ketil, Kedah, Malaysia
3Wan Mahani Abdullah, Kulliyyah Muamalat and Management Sciences, Universiti Islam Antarabangsa Sultan Abdul Halim Mu‟adzam Shah, Kuala Ketil, Kedah, Malaysia
4Mohamad Izril Ishak, Kulliyyah Muamalat and Management Sciences, Universiti Islam Antarabangsa Sultan Abdul Halim Mu‟adzam Shah, Kuala Ketil, Kedah, Malaysia
5Gani Ibrahim Musa, Department of Economics, Isa Kaita College of Education Dutsinma, Katsina State Nigeria.
6Mohd. Aswad Amat Mushim, Continental Automotive Components Malaysia Sdn. Bhd., Prai Industrial Estate, Perai, Pulau Pinang, Malaysia.
Manuscript received on 27 September 2019 | Revised Manuscript received on 09 November 2019 | Manuscript Published on 22 November 2019 | PP: 434-440 | Volume-8 Issue-6S3 September 2019 | Retrieval Number: F10790986S319/19©BEIESP | DOI: 10.35940/ijeat.F1079.0986S319
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: Multimedia technology has opened up new opportunities and exploration to be exploited in learning environment. This technology has the ability to integrate, combine, and deliver various media such as text, graphic, audio, video, animation and interactivity which can help make teaching and learning process more effective and rewarding. However, a multimedia courseware development high-quality and cost-effective is a major challenge that needs to be addressed and focused if we want to integrate the multimedia application a real success. This study presents development of a multimedia courseware using 2D animation for PT3 students in secondary school in assisting them to learn about the Bintang Hati novel using visualization technique. The development courseware is an alternative of the conventional learning method using chalk and talk. Integrating the multimedia elements in learning method will make the learning environment more interesting and presentable. ADDIE model has been used as guidelines in developing the courseware. Each phases and activities of the model are discussed in detail based on the development process involved. The methodology for courseware quality assurance and its relationship with the development process model have been presented. By using the observation, questionnaire, and interview method in data collection, the result of the successful courseware development is also presented.
Keywords: Multimedia Courseware, 2D Animation, PT3 Students, ADDIE Model.
Scope of the Article: Data Visualization using IoT